Showing posts with label Books. Show all posts
Showing posts with label Books. Show all posts

Friday, January 15, 2010

Graphotism Book 55 - Now In-Stock at Spaghetti

GRAPHOTISM BOOK 55



 
 
 
Featuring interviews with: BERST (New Zealand), WILD BOYZ (Italy), TWESH (Italy) and KAK (UK). Plus the usual mix of Benchtalk news and reviews as well as a hoard of sick new flicks from around the world. Graphotism is the world's biggest, longest running and most influential graffiti art publication. Documenting the scene since 1990. Book format, 164pgs.

Now available for purchase at Spaghetti Project... you can still smell the ink on the pages!!!!

Saturday, December 19, 2009

Haunted Paradise: The Art of Glenn Barr (Hardcover)


Product Description
Glenn Barr's robots, creatures, and vixens live in a seedy yet swinging, 1960s universe, drenched in the haze of a postindustrial hangover. Working out of the burgeoning lowbrow movement in Detroit, Barr creates kinky inner sanctums adorned with disembodied cherubs, morally bankrupt babes, and sizzling femme fatales. Influenced by both pulp art and comics, Barr's work, beautifully sampled in this collection, is the visual equivalent of a David Lynch film.


About the Author
Glenn Barr's work has been seen in various print and television media including Mad, The Ren and Stimpy Show, and Bjork's I Miss You video.

Available for purchase at Spaghetti Project.

Tuesday, December 15, 2009

Ron English: Abject Expressionism, 20 Years of Ron English Art


“Ron English: Abject Expressionism” is a hardcover book that gives a comprehensive look at the 20 year art career of Ron English. The book was designed by Attaboy, published by Last Gasp and features an introduction by Morgan Spurlock.

Ron English has been called the Robin Hood of Madison Avenue for his seminal work in billboard subvertising and is widely considered to be a founding member of the Culture Jamming movement. Abject Expressionism is a comprehensive survey covering 20 years’ of English’s career, from staged photography to neo-Surrealist oil paintings to street art. English’s work often involves “liberating” commercial billboards with his own messages: he wrangles carefully created corporate iconography's so they are metaphorically turned upside down, used against the corporations they are meant to represent. English’s work has been exhibited in galleries and museums worldwide, including Paris’ MOCA and NYC’s Whitney. An important look at the work of an artist who has been at the forefront of activist art movements in photography, painting and underground music.

We have one left available for purchase at Spaghetti Project.

Saturday, December 12, 2009

d'artiste: Character Modeling 2




d'artiste: Character Modeling 2 presents the techniques of leading character modelers Kevin Lanning, Zack Petroc, and Timur "Taron" Baysal. Each master artist showcases his approaches and techniques in modeling characters and creatures for film and game projects through expansive graphic tutorials.

Kevin Lanning of Epic Games takes you behind the scenes of creating characters for the triple-platinum Xbox 360 game 'Gears of War' with tutorials on workflows for creating high-polygon and low-polygon characters.

An invited artist gallery provides the opportunity for the master artists to single out inspirational artists and comment on the character work of the greater cg community.

Kevin Lanning
For the past four years Kevin has been working as a Character and Creature Modeler at Epic Games. His most recent work can be seen in Epic’s blockbuster hit for the Xbox 360, ‘Gears of War’.

Timur Baysal
His feature film credits include: ‘Syriana’, ‘Reeker’, ‘Gothika’, ‘Spy Kids 2: Island of Lost Dreams’, ‘Impostor’, ‘Megiddo: The Omega Code 2’, ‘Dracula 2000’, ‘Battlefield Earth’ and ‘Dogma’.

Zack Petroc
Zack is currently working as a freelance Art Director and Concept Designer for feature film and games. He is also the author of several training DVDs from The Gnomon Workshop.

Wednesday, December 9, 2009

Black Market Gallery Book 2 Hardcover


The BLK/MRKT Gallery near Los Angeles is one of the most influential galleries for new contemporary art. The artists that it shows are informed by all aspects of urban contemporary culture; influences that range from design and illustration to music and street art. Its targeted and professional approach to emerging talent has rightly caught the eye of the media, the international art scene and brand managers at leading companies. This attention allows the gallery to work as a successful platform for the promotion of promising contemporary artists. BLK/MRKT Two presents current work from a selection of artists associated with the gallery. These include David Ellis, Ian Francis, Mark Dean Veca, Lucy McLaughlan, Mel Kadel, Dave Kinsey, Mark Jenkins, Tiffany Bozic, Gregory Euclide and Ben Tour. Rich with striking images, BLK/MRKT Two illustrates the most current forms of visual expression and trends in contemporary art. Like in the BLK/MRKT Gallery, the book also refrains from putting art on an elite pedestal and instead makes the progressive work produced at the conjunction between urban culture and creative vision accessible to all. Hardcover, color.

Available for purchase at Spaghetti Project.

Black Market Gallery Book 1 Hardcover


BLK/MRKT Gallery was created as a way to present emerging talent as well as compelling urban and fine art. BLK/MRKT ONE presents the gallery's artists and their work, including both up-and-coming and established urban and contemporary artists such as Tiffany Bozic, David Choe, Doze Green, Maya Hayuk, MARS-1, Jeff Soto, Deanne Cheuk, WK Interact, Dave Kinsey, Bask, Evan Hecox, Marion Lane and many more. This book is a "who's who" of the scene and is characterised by the rich variety of styles and visual idioms, its celebration of rising masters, and the promise of discovery. Big, hardcover, color.

Available for purchase at Spaghetti Project.

Tuesday, December 8, 2009

d'artiste - Concept Art


d'artiste: Concept Art presents the techniques of leading concept artists Viktor Antonov, George Hull, Andrew Jones and Nicolas “Sparth” Bouvier. Through a series of master class tutorials this book guides readers through processes employed to create environments, characters and machinery for film, TV and games. Each master artist demonstrates a unique approach from initial sketch to concept completion through 94 pages of detailed commentary on projects like Matrix Revolutions and Half Life 2.

Biographical notes added to personal and invited artist galleries present unique insights into the approaches and techniques required to be a top concept artist.

Featured Industry Renowned Artists: George Hull, Andrew Jones, Nicolas "Sparth" Bouvier, Viktor Antonov.

George Hull is a film designer who worked on ‘Matrix Reloaded’ and ‘Matrix Revolutions’ as a conceptual illustrator and then Senior Visual Effects Art Director. George’s work spans more than 16 films including: ‘V for Vendetta’, ‘Finding Nemo’, ‘Mission: Impossible’, ‘Constantine’, ‘Jurassic Park: The Lost World’, the special editions of ‘Star Wars’, ‘The Empire Strikes Back’, and ‘Return of the Jedi’, ‘Twister’, ‘Star Trek Generations’ and the Oscarwinning ‘Forest Gump’.


Andrew Jones is the Creative Director of Massive Black, a high calibre outsourcing studio for the video game industry. Andrew’s vision has guided the visual direction of Nintendo’s AAA Metroid Prime franchise


Nicolas “Sparth” Bouvier has been an active artistic director and concept designer in the gaming industry since 1996. Born in France, he now lives in Dallas, Texas, where he is working for the company id Software.


Viktor Antonov art-directed and did concept design for Valve’s acclaimed ‘Half-Life 2’. He holds a transportation design degree from Art Center College of Design, and has over 10 years of experience in the entertainment industry.

Available for purchase at Spaghetti Project...