Tuesday, December 8, 2009

d'artiste - Concept Art


d'artiste: Concept Art presents the techniques of leading concept artists Viktor Antonov, George Hull, Andrew Jones and Nicolas “Sparth” Bouvier. Through a series of master class tutorials this book guides readers through processes employed to create environments, characters and machinery for film, TV and games. Each master artist demonstrates a unique approach from initial sketch to concept completion through 94 pages of detailed commentary on projects like Matrix Revolutions and Half Life 2.

Biographical notes added to personal and invited artist galleries present unique insights into the approaches and techniques required to be a top concept artist.

Featured Industry Renowned Artists: George Hull, Andrew Jones, Nicolas "Sparth" Bouvier, Viktor Antonov.

George Hull is a film designer who worked on ‘Matrix Reloaded’ and ‘Matrix Revolutions’ as a conceptual illustrator and then Senior Visual Effects Art Director. George’s work spans more than 16 films including: ‘V for Vendetta’, ‘Finding Nemo’, ‘Mission: Impossible’, ‘Constantine’, ‘Jurassic Park: The Lost World’, the special editions of ‘Star Wars’, ‘The Empire Strikes Back’, and ‘Return of the Jedi’, ‘Twister’, ‘Star Trek Generations’ and the Oscarwinning ‘Forest Gump’.


Andrew Jones is the Creative Director of Massive Black, a high calibre outsourcing studio for the video game industry. Andrew’s vision has guided the visual direction of Nintendo’s AAA Metroid Prime franchise


Nicolas “Sparth” Bouvier has been an active artistic director and concept designer in the gaming industry since 1996. Born in France, he now lives in Dallas, Texas, where he is working for the company id Software.


Viktor Antonov art-directed and did concept design for Valve’s acclaimed ‘Half-Life 2’. He holds a transportation design degree from Art Center College of Design, and has over 10 years of experience in the entertainment industry.

Available for purchase at Spaghetti Project...

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